Initial results of the Impact study of readership
in 2001 showed that a newspaper's brand can be a key driver of readership.
In 2002, the Readership Institute has done follow-up work to help understand
how newspapers can create a brand that has particular relevance for
a desired group of readers, and how to promote that brand.
This
work focuses on younger (age 20-45), lighter readers - an essential
group for newspapers' future. They represent a large portion of newspapers'
markets and they have a tenuous connection to the newspaper as it is
now. They have some familiarity with the newspaper, but read it infrequently,
spend little time with it, or don't read much of it.
This
group is well-educated, fairly affluent, and is not starved for information.
Their issue, rather, is how to manage all the information coming at
them and not feel "drowned by the news." In more than 150
hours of lengthy, one-on-one interviews, they told the Readership Institute
that their local newspaper seems to them a repeat of what they have
already heard on other media and not worth the time to page through
and find news that may be of interest to them.
The
qualitative research resulted in four brand concepts designed to increase
readership among light readers. The concepts were distilled from more
than 20 ideas that were tested with members of the target group. Some
ideas they flat-out rejected. Others got a lukewarm reception. We focused
on the ones that really resonated with their lives and needs; the ones
they said would make the newspaper more relevant to them. We've labeled
the concepts Update, Talking Points, Enrichment, and Guide.
With
the help of news designer Tim Bitney of Minneapolis, we developed prototypes
- examples of what the concepts might look like translated into
newspaper content. We adopted the look and style of the four newspaper
markets in which the research was conducted - Milwaukee and Racine
in Wisconsin, and Raleigh and Durham in North Carolina.
These
are not the only or the best ways the concepts might be played out.
They are meant to serve as ideas or inspiration that newspapers can
take, make better and adapt to their particular markets.
Our
belief, as yet untested, is that the ideas will prove attractive to
heavier readers as well, or at the very least, will not undermine their
loyalty.
One
other point. For these concepts to work with light readers, they must
be executed consistently and prominently throughout the newspaper. The
needs and lives of the target group must be kept uppermost as editors
and reporters shape and present the content. And this new, relevant
brand must be promoted to them.
At any given time there are a number of important
stories in play in the news. Sometimes they continue for days, weeks
or months. Some days there are developments, on others, not. Light readers
have neither the time nor the inclination to piece together what may
or may not be happening in stories they care about. But if someone can
do it for them, they're definitely interested.
Using
this concept, the newspaper tracks high-profile, ongoing stories, summarizes
the major developments of the day, or notes their status. To light readers,
the benefit of this concept is getting a quick update without having
to take the time or effort to dig through the paper. (That option is
offered them through refers, but they do not need to take it.)
Update
provides a way for readers to quickly scan the news for major changes
in stories they are interested in following. As implemented in the prototype,
below, Update occupies a prominent rail on the left side of the front
page. The stories can be local, national or international. We experimented
with ways that would have readers choose or vote on the stories to track,
but the idea did not resonate with light readers. They are content to
let editors act as judges and gatekeepers.
Some
respondents referred to this concept as "a news Cliff Notes."
Their comments can be summarized as follows:
- I
can keep up without spending a lot of time.
- I
can easily dig deeper into stories I care about and skip stories I
don't care about.
- This
is a good use of my time.
As
prototyped, each Update item has three parts - "Last we knew,"
"Latest," and "Next" - that summarize the past,
present and possible future developments of each story. "Latest"
is the summary of breaking news of the day. There are refers to related
stories elsewhere in the newspapers, giving light readers the option
to go straight to stories they care about.
(Click on the images in this paper to view larger-scale PDF versions in a new window. You can view larger-scale images of all the prototypes in this paper, as well as additional prototypes, in the Brand Prototypes Gallery.)
Inside
the paper, each related story carries the Update logo. This helps readers
identify the story as a prominent, ongoing one as they browse the paper,
as well as flagging it for readers who turn directly from the front-page
rail.
In
addition to Update stories, this concept also includes branded "Follow-up"
stories that appear periodically at the editors' discretion and provide
a follow or closure to what once was an Update story. Consider, for
instance, the summer of 2001 when the Gary Condit story would have been
prominent in the Update rail in many U.S. markets. As time passed and
other important news gained prominence, the Condit saga would have dropped
out of Update. Six to eight months later, an editor might choose to
run a "Follow-up" to answer the question: Whatever happened
to Gary Condit? What happened to the Chandra Levy investigation?
Or,
as in the example below, a breaking news story - Condit's candidacy
in the primary - put him briefly back into Update as a Follow-up
item.
The idea behind this concept came from light readers talking about their
need to be "interesting people to talk to." They want to be
seen as people who are up on the news and issues of the day. They want
to be part of social conversations, able to hold their own in discussions
about current news and issues.
In implementation,
this concept became something we call "Debatable." It is content
that will stimulate readers' thinking, interesting issues - based
on current news events - that people are likely to talk about with
their family, friends, or colleagues at work. If a Debatable piece causes
people to scratch their heads, air the issue with themselves, or talk
to other people about it, then it has been successful. (Readers can
also be encouraged to submit their opinions and read others' on the
newspaper Web site.)
Debatable is not
written like a news story, or an analysis or opinion piece. It poses
a question and sets out various aspects or sides. It takes no angle
and makes no judgment. (Go to the
Appendix below for examples of Debatables used in the prototypes.)
We recommend running
three to five Debatables a day, in a variety of sections. Because readers
have a wide variety of interests and passions, no single Debatable will
grip every reader.
The idea was broadly
(although not universally) liked. Of the four, it elicited the strongest
emotional response in the in-depth interviews. It was viewed as being
the most "different" from the status quo.
It is possible that
a Debatable could be a lead story, as below:
The primary design
elements are a distinctive logo that appears on every such treatment;
a headline that poses the key questions; and a sub-head or deck that
expands a little on the debatable issue.
In the interviews,
respondents said they would like to see a front-page index that highlights
the Debatables of the day and where they can be found. They said they
would regularly seek out such features in the newspaper.
Debatables could
appear in any section of the paper - see the example in the business
section, below:
Light readers are
particularly aware of their need to get value from the time they invest
in the newspaper, and an attractive concept to them is self-enrichment.
The Enrichment concept plays on the desire to become more competent,
proficient or knowledgeable in any given subject, with only a little
extra effort.
We turned this concept
into content branded as "In The Know." Our research indicates
these stories are more appealing if they have a strong human interest
or entertainment element. It's like painless education. The stories
make people smarter and provide them with trivia, interesting facts,
background and history that they can bring up in conversation.
As an example, below,
a story about the NCAA Men's basketball tournament could include a story
about the history of basketball, including the original 13 rules. For
example, rule number three states, "A player cannot run with the
ball. The player must throw it from the spot on which he catches it."
Throughout March Madness, other stories could include the history of
the tournament, memorable moments, trivia and do on. (Go to the
Appendix below for examples of "In the Know" articles used in the prototypes.)
Another example, below, accompanying the state of the union, gives a
bit of history about the tradition, the speeches and the speakers. For
example, after George Washington, the President did not speak the annual
state of the union address for the next 112 years. Instead, the message
was printed in newspapers for the American public to read.
As the examples
show, the Enrichment stories always run at the right-hand top of the
page. For readers (such as commuters) who cannot spread out the paper
completely, this placement makes it easy to get to. In the upper-right
corner, enrichment stories will be more likely to be seen by people
making quick perusals of the paper.
In addition, the
logo needs to be distinctive so that the stories can be quickly identified.
Finally, below, an index on the front page directs readers to these
stories each day.
It was clear from the interviews that light readers are not information-starved.
They get it from many sources and one of their major issues is how to
sort through the clutter to get to the information they really want.
The Guide concept
meets this need, to the benefit of both the reader and the newspaper.
It not only provides specific information about particular subjects,
but also points readers to relevant information in other media (books,
magazines, Web sites, broadcast and cable programs, etc.). The newspaper
positions itself as an information broker, a trusted source of information
across all media.
Guides help readers
become more involved in subjects and events of interest to them. Some
guides can include go-and-do information. Others may not be action-oriented,
but would help readers become better informed.
We prototyped three
versions of the concept. One type, below, includes a short guide at
the end of selected stories to indicate media links with brief summaries
of what they offer.
Another approach is to include special guides to upcoming events -
local, national or international: guides to the Oscars, baseball season,
summer activities, Christmas events. Guides could also be created for
current issues or concerns - the state budget, upcoming elections,
personal investing, tax filing, etc. Many newspapers do some of these
things already; what we are suggesting is a regular menu of guides and
guide-type features that have some sort of a shelf life. The following
example shows a portion of a prototype Oscars guide:
As with the other
concepts, it is crucial to promote the new content prominently. The
following example shows a front-page index to the guides in the day's
paper:
Below are the texts
of two "Debatables" and two "In the Know" articles
used in the prototypes.
Catching Bin Laden: Spare
lives or accomplish the mission?
Nearly two months after the last major battle in Afghanistan, Osama
bin Laden's location is as mysterious as ever. Some intelligence sources
think they can pinpoint the period when bin Laden slipped away and cite
a military misjudgment. This episode raises questions about how the
United States conducted this war and how it should conduct future wars.
The incident in question is the decision to call a brief cease-fire
at the height of U.S. bombing in Tora Bora. Al-Qaeda fighters were holed
up in cave complexes in the region that borders Pakistan, and intelligence
indicated bin Laden might be with them. U.S. bombers were blasting the
cave complexes, while anti-Taliban allies conducted the ground fighting.
U.S. and British commandos had not yet arrived in large numbers to lead
the hunt for bin Laden.
Rebels under the command of warlords in Tora Bora called a surprise
cease-fire at the peak of the bombing and U.S. commanders agreed to
the request. Intelligence officials now say the cease-fire was called
to allow al-Qaeda forces to escape, probably across the mountains into
Pakistan. "Plain and simple, the United States was hoodwinked,"
said Sohab Qadri, intelligence chief of the anti-Taliban forces in Tora
Bora.
The real issue is the reliance on proxy forces in Afghanistan to conduct
the ground war in the early stages. When you have allies on the ground,
you have to cooperate on tactics, including cease-fires, Pentagon officials
say.
Another strategy involving large numbers of U.S. ground forces earlier
in the fighting might have made bin Laden's capture more likely, but
would have been far bloodier than the Afghanistan war.
Relying on proxy forces in Afghanistan - rather than a large
force of our own - ensured that the hunt for bin Laden would fall
to the bottom of the priority list. Opposition fighters had one major
goal: seizing power from the Taliban. Once that was realized, they had
little interest in doing the United States' bidding.
The question for U.S. officials - and for the country -
remains whether sparing American lives at the expense of letting bin
Laden slip away was a reasonable tradeoff.
Sept. 11 victim's
fund: What price to pay for a human life?
How much is human
life worth? Some would say it's priceless; others may offer more concrete
figures. It all depends on whom you ask.
But would you ever expect to get the answer, "Depends on how
they died"? That's the answer we seem to be getting from the U.S.
government.
The debate: A federal commission has written the final rules for death
benefits to compensate those who lost family members in the World Trade
Center and Pentagon attacks on Sept. 11. The multi-million dollar awards
going to these families far exceed the standard death benefits -
an average one-time payout of $6,000 plus monthly stipends - for
military personnel killed in combat, and many Americans are asking why.
To add to the debate, those who lost family members to the Oklahoma
City bombing and the U.S.S. Cole are now demanding federal compensation.
All this causes us to ask the questions "How much should the government
give to compensate for the loss of life and where does it draw the line
on whom should be compensated?"
Setting a standard?: According to the Victim Compensation Fund for
the families of the nearly 3,000 people killed in the Sept. 11 attacks,
the cost of a human life is, on average, about $1.8 million. While no
money can truly compensate Trade Center victims' families, a federal
commission has developed a complex process for determining a nominal
compensation that's based upon lifelong earnings potential, number of
children, and so on. Special Master Kenneth Feinberg, the fund's administrator,
says there is no minimum award amount or "cap" specified in
the final rules released this week, but compensation will range somewhere
between $250,000 and $4 million per person. So far, about 370 people
have filed for compensation from the fund.
Again, the compensation drops dramatically if you're a soldier and
die fighting for your country. The U.S. Armed Forces awards a $6,000
death benefit, plus $250 per month per spouse and dependent child -
but only until the spouse is remarried. Some clam that this benefit
is not out of line because soldiers know the risks involved and are
paid a salary to put their lives on the line. Others claim that because
of their noble efforts, soldiers' families should be paid more -
not less - than those who lost loved ones in the Sept. 11 attacks.
Forgotten fallen: What of the families of those who were killed at
the Oklahoma City bombing? Beyond the Social Security system's relief
payouts, they received nothing extra from the U.S. government for the
loss of their loved ones. Just like those who died on Sept. 11, those
who died in Oklahoma City were the victims of terrorist atrocities,
albeit at the hands of U.S. citizen Terry McVeigh.
Although it is not surprising that the survivors of the dead in Oklahoma
City are now calling for similar compensation, these actions make some
government officials worry that the U.S. is on a slippery slope. What
types of tragedies should the government be held accountable for?
The seeds of greed: Families of those killed in either attack insist
that they are not trying to get rich, but that they want to make sure
that their children are provided for and that the government is held
accountable. "Here we are pitted against justifying ourselves to
the nation. We deserve accountability from the government," said
Loreen Sellitto, mother of Matthew Sellitto, 23, who died in the Sept.
11 attacks. "This is not just about the money."
Fund administrator Kenneth Feinberg said, "These are people,
families, American citizens for the most part, who have suffered a horrible
loss, months ago - not years ago, months ago - and they are
trying as best they can to value a lost loved one. I do not believe
it has anything to do with personal greed. It has everything to do with
valuing a lost loved one." But with a federal valuation that claims
to be fair, yet proves to inconsistent, accountability becomes a much
larger issue.
Basketball originated
as a simple physical education game developed by Dr. James A. Naismith
at Springfield College, Springfield, Mass., in 1891. Naismith was charged
with coming up with an indoor winter game that would keep students interested
in physical training.
Naismith attached
two peach baskets to the balcony at each end of the school gymnasium.
He divided 18 students into two teams, gave them a soccerball and instructed
them to follow 13 rules he devised.
Little did he know
that this experimental game would grow into a sport that would afflict
college basketball fans with "March Madness."
The 13 original
rules:
- The ball may
be thrown in any direction with one or both hands.
- The ball may
be batted in any direction
- with one or both hands (never with the
fist).
- A player cannot
run with the ball. The player must throw it from the spot on which
he catches it, allowance to be made for a man who catches the ball
when running at good speed if he tries to stop.
- The ball must
be held in or between the hands; the arms or body must not be used
for holding it.
- No shouldering,
holding, pushing, tripping, or striking in any way the person of an
opponent shall be allowed; the first infringement of this rule by
any player shall count as a foul, the second shall disqualify him
until the next goal is made, or, if there was evident intent to injure
the person, for the whole of the game, no substitute allowed.
- A foul is striking
at the ball with the fist, violation of Rules 3, 4, and such as described
in Rule 5.
- If either side
makes three consecutive fouls, it shall count a goal for the opponents
(consecutive means without the opponents in the mean time making a
foul).
- A goal shall
be made when the ball is thrown or batted from the grounds into the
basked and stays there, providing those defending the goal do not
touch or disturb the goal. If the ball rests on the edges, and the
opponent moves the basket, it shall count as a goal.
- When the ball
goes out of bounds, it shall be thrown into the field of play by the
person first touching it. In case of a dispute, the umpire shall throw
it straight into the field. The thrower-in is allowed five seconds;
if he holds it longer, it shall go to the opponent. If any side persists
in delaying the game, the umpire shall call a foul on that side.
- The umpire shall
be judge of the men and shall note the fouls and notify the referee
when three consecutive fouls have been made. He shall have power to
disqualify men according to Rule 5.
- The referee shall
be judge of the ball and shall decide when the ball is in play, in
bounds, to which side it belongs, and shall keep the time. He shall
decide when a goal has been made, and keep account of the goals with
any other duties that are usually performed by a referee.
- The time shall
be two 15-minute halves, with five minutes' rest between.
- The side making
the most goals in that time shall be declared the winter. In case
of a draw, the game may, by agreement of the captains, be continued
until another goal is made.
The origins of basketball trivia
- At first, the
beach baskets had no holes in them, so someone had to climb up and
retrieve the ball whenever a goal was scored. Then Dr. Henry Kallenberg,
a friend of Naismith's suggested cutting holes in them.
- The actual basketball
did not come into existence until 1894, three years after the game
was originated. But the game's first governing body, the "Basketball
Co-Operating Committee," decided the ball should be a bit larger
-no less than 30 inches and no more than 32 inches in circumference.
- Hoop backboards
were developed because fans would try to help their teams by batting
the balls away. As early as 1909, glass backboards were used.
- Dribbling was
not part of the original game, but was incorporated into the sport
years later.
"The President
shall from time to time give to Congress information of the State of
the Union and recommend to their Consideration such measures as he shall
judge necessary and expedient."
Article II, Sec. 3, U.S. Constitution
When George Washington
personally delivered the first annual message, the precursor to the State
of the Union address, to Congress on January 8, 1790, he was aware of
his constitutional duty to deliver his message and of the precedent he
was setting for future presidents. The President's focus was on the very
concept of union itself. Washington and his administration were concerned
with the challenges of establishing a nation and maintaining a union.
The experiment of American democracy was in its infancy.
Since Washington's first speech to Congress, U.S. Presidents have
"from time to time" given Congress an assessment of the condition
of the union. Presidents have used the opportunity to present their
goals and agenda through broad ideas or specific details. The State
of the Union's length, frequency, and method of delivery have varied
from President to President and era to era.
For example, Thomas Jefferson thought Washington's in-person, oral
presentation was too kingly for the new republic. Likewise, Congress's
practice of giving a courteous reply in person at the President's residence
was too formal. Jefferson detailed his priorities in his first annual
message in 1801 and sent copies of the written message to each house
of Congress. The annual message was not spoken by the President for
the next 112 years. The message was often printed in full or as excerpts
in newspapers for the American public to read.
The first President
to revive Washington's spoken precedent was Woodrow Wilson in 1913.
Although controversial at the time, Wilson delivered his first annual
message in person to both houses of Congress and outlined his legislative
priorities.
State of the Union: Fast facts
- FIRST AND SHORTEST:
George Washington's first annual message was the shortest, and it
contained 833 words. If given today, the speech would likely have
lasted from four to seven minutes.
- NAMING RIGHTS:
Franklin Roosevelt began using the constitutional phrase "State
of the Union" in his annual messages in 1935.
- TUNED IN: Calvin
Coolidge's 1923 address was the first annual message to be broadcast
via radio.
- SIGHTS AND SOUNDS:
Harry Truman's 1947 State of the Union address was the first annual
message to be broadcast on TV.